![]() The Bard is a fun and excellent ranged physical DPS job for players that wish to support their whole party. Practicing the rotation for the Bard at training dummies is advisable to learn how to weave the DoTs, Songs, and weapon skills together. Luckily, the job didn't have any errors with the skills not working properly, like with the Ninja ability errors in FFXIV Endwalker. The Bard can be rather confusing for new players and the best way to know what a skill does is by reading the tooltips in-game. This is because MB refreshes Rain of Death and can be frequently used to apply AoE damage to multiple enemies. Delivers an attack with a potency of 250. Can only be executed when in raptor form. ![]() Delivers an attack with a potency of 300. Damage dealt is increased when under an effect that raises critical hit rate. For three or more foes, the order is MB, AP, then WM. Delivers an attack with a potency of 210. So the Dragon Kick spam version is just a brain dead rotation that relies on crit RNG and it seems pretty potent. That said, you risk missing that flank positional. Essentially, you do SP + TS only to get that guaranteed crit. For a single target or two enemies, the Song order is WM for 43 seconds, then cast MB for 34 seconds, and follow up with AP for 43 seconds. When TS is about to run out, you refresh TS + Demolish and you Bootshine because it is a guaranteed crit on 310 potency. WM allows the damage skill Pitch Perfect to be cast, MB reduces the cooldown of the skills Bloodletter and Rain of Death, while AP reduces cast time, recast time, and auto-attack delay by 4%, all Songs lasting for 45 seconds. This was one of the major changes to Bard in FFXIV Endwalker. The additional effects now activate during the duration of the Songs. ![]() The AoE weapon skill Quick Nock should also be used when fighting numerous foes. The article mentions that when fighting multiple enemies, Burst Shot and Refulgent Arrow are replaced with the skills Ladonsbite and Shadowbite. ![]() The issue monk has is that it cant fully capitalize on its new bread and butter the beast chakras and more importantly Phantom Rush. Both Caustic Bite and Stormbite are the Bard's DoT skills that need to be maintained throughout the battle and should be applied to multiple enemies if necessary. Monk actually is pretty damn good where it is but it suffers from a few half-baked ideas or under-utilized skills. The player also has a 35% chance to get the effect after every use of Burst Shot. If the user is not Straight Shot ready, then Barrage and Sidewinder are reversed because casting Barrage applies the "ready" proc. Paladin Paladin Openers Guide Info Last Updated: 12 Jan, 2023 Patch Applicable: 6.3 Jump to recent changes In-depth Opener and Rotation Graphic Paladin Openers Tanks currently use Grade 7 Tinctures of Strength (Strength also affects tank magic potency, including healing). If the player receives the proc "Straight Shot ready" then Sidewinder > Refulgent Arrow > Barrage > Refulgent Arrow > Burst Shot > either Burst Shot or Refulgent Arrow > Empyreal Arrow and lastly, Iron Jaws should be used in that order. Related: FFXIV Endwalker: Where To Find Magical Ranged DPS Role QuestsĪccording to The FFXIV Balance, the opening rotation for the Bard begins with Stormbite > WM > Raging Strikes > Caustic Bite > Empyreal Arrow > Bloodletter > Burstshot or Refulgent Arrow > Radiant Finale > Battle Voice. ![]()
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